Published on: 2026-04-30
Source: Novosibirsk State University –
An important disclaimer is at the bottom of this article.
On April 17, 2026, the final battles of the XII Tournament of Young Engineer-Researchers — an open team competition for students of grades 7-11 — took place at the laboratory of the Faculty of Information Technology (FIT) of NSU “Inzhevica.” During the tournament, schoolchildren solve engineering problems and develop device prototypes. Participants presented bold and original solutions to 12 of the most complex problems in 4 sections: “Neurotechnology,” “Programming,” “Electronics,” and “Designing.”
Even in October 2025, schoolchildren received a challenge — difficult, almost “adult” tasks — and since then, tirelessly and without sparing effort or time, they have worked hard on solving them in order to finally defend their projects before a strict but fair jury. This year, about 100 children and their mentors from 10 educational organizations in Novosibirsk and the region competed for the title of best young engineers.
—The event was successful and generated great interest among participants and guests. It is especially worth noting the technical developments presented: in a significant part of the reports, participants demonstrated finished devices enclosed in casings, which speaks of a high level of project elaboration. This year, many new participants joined the tournament. However, it is noticeable that the guys who have long been involved in tournament activities significantly outperform the newcomers in terms of key competencies., — toldBoris Solomatin, the organizer of the Tournament.
The winners of the combat tasks were the teams:
- School No. 9 in Iskitim (tasks “Simple Long Counting”, “Step Forward”, “Above the Abyss”);
- Biotechnology Lyceum No. 21 of Koltsovo settlement (task «AA powerbank»);
- SUNTS NGU (tasks “Rukomuzika”, “Vezdehod”);
- Gymnasium No. 12 of Novosibirsk (tasks “Labyrinth”, “Trainer”);
- Gymnasium No. 7 “Siberian” (tasks “Stress test”, “Treasure chest”, “Color the magical picture”);
- Lyceum No. 81 of Novosibirsk (task “Mercalka”).
The winners of the Tournament by the number of victories in battle and maximum points for decisions were recognized as the teams:
- Section “Neurotechnology”: Gymnasium No. 7 “Siberian”, Novosibirsk;
- Section “Programming”: Gymnasium No. 12, Novosibirsk;
- Section “Electronics”: Lyceum No. 81, Novosibirsk;
- Section “Construction”: SOSH No. 9, Iskitim.
This tournament was originally conceived as an event aimed at shaping students who are interested in engineering, with a clear developmental vector throughout the academic year.
Experts develop interesting tasks that have practical significance. Each task can have different solutions, which stimulates creative thinking; they also imply different levels of difficulty: the tasks contain recommendations for project development beyond the basic level, which is assessed separately. During participation in the tournament, children develop various competencies, including working with CAD programs, soldering, programming, 3D printing, and more.
The tournament starts in October, when the participants receive the tasks. Then, over the course of the year, several consultations take place, during which the participants can learn the solution options from the authors of the tasks and promptly get answers to their questions.
According to Boris Solomatin, the tournament is, in essence, closer to a conference than a competition. Its key value lies in creating an environment for professional communication. Participants get acquainted with like-minded people, share experiences in overcoming difficulties when solving tasks, and study examples of project implementations by other teams. This format promotes not only the development of competencies but also the formation of a sustainable community of people passionate about a common cause.
—It is important that in the course of the tournament, participants not only improve technical skills, but also develop important practical competencies: learning to work in a team, competently presenting their ideas and convincingly arguing the chosen decision before an audience and experts., — explainedBoris Solomatin.
After the tournament, many teams present projects developed within the event as part of various project competitions. Participants regularly win prizes, which has been made possible thanks to the competent formulation of tasks by experts and the intensive work of students together with curators throughout the academic year.
The winners of the YUI also receive a bonus:additional 5 points to the USE result in computer scienceupon admission to NGU on the direction of training of Physical, Mechanical-Mathematical faculties, Faculty of Information Technologies and Institute of Intellectual Robotics.
Final protocol of the XII TYUI is availableby link.
The organizers of the tournament are the Faculty of Information Technologies of NSU, LLC “Komsib”, the CMIT KUT, and LLC “Ledas”.
Congratulations to the winners and thanks to all participants!
Please note; this information is raw content obtained directly from the source of information. It represents an exact report of what the source claims and does not necessarily reflect the position of MIL-OSI or its clients.